Kobold Studios was asked to design the logo Crux Collective, a small startup in Albuquerque, New Mexico. In collaboration with Mark Jackson-Weaver, we designed a logo with different color schemes. These colors will be tied to sections of the site, when it launches this Fall 2014.
From November 2012 to August 2014 I was an in-house designer at the REELZ Channel. I was personally responsible for the majority of the print collateral during this time. Fresh off a rebrand by Friends of Mine in Denver, this print work initially leveraged from the on-air look, but began to transform into its own style within the network's aesthetic. In addition to producing the print collateral, I worked on motion graphics for promotional spots.
The Nob Hill Sundial is a educational installation in Albuquerque, New Mexico. Designed for the Nob Hill Main Street program, it anchors the southeast corner of the Nob Hill Community Garden. The sundial is an educational tool for gardeners to learn what to plant throughout the year, and when harvest it. The unlike most sundials that function on an hourly basis, the Nob Hill Sundial functions on a monthly cycle.
Concept, design and execution, by Kobold Studios. Tile graphic design by Kobold Studios and Mira Rose. Steel fabrication and installation by Affirmative Solutions and John Dunphy. Supporting community members, Strell Design, John Dunphy, Robert Munro, Affirmative Solutions, Chavez Concrete and Waycor Concrete.
On Architecture is a limited edition, hardbound book, honoring the prestigious career of Emeritus Regents' Professor Christopher Curtis Mead who retired in May 2013 from The University of New Mexico School of Architecture and Planning after 33 years of exceptional professorship. The book was conceived and designed at Kobold Studios, and printed through Blurb, using their archival Pro-Line service. This book contains the work of 25 former students, as well as their individual statements about Professor Mead's influence on them.
The MR Collection 01 is a model pack for Cinema 4D R15 and later. Inspired by the work of Modernist architect Ludwig Mies van der Rohe, the MR Collection 01 is a faithful digital reproduction of the iconic MR series. The model pack includes the both the MR Chair and MR Armchair in white, black and tan leather, as well as the steel and glass MR Table.
You can purchase the MR Collection 01 over in the shop for $20USD.
Another model pack under development at Kobold Studios is the Aalto Collection 01. This pack focuses on the bent plywood furniture developed by Alvar Aalto in the 1930's. Aalto was experimenting with bending birch plywood to obtain a "soft" material. The Paimio chair was designed for the sanitarium of the same name. It was Aalto's first factory produced furniture.
Toad Road, an Albuquerque independent, clothing boutique, wanted a fresh, fun, sexy campaign in print and digital to promote their summer and fall lineup. Because they carry a limited inventory, the campaign focused on the appeal of the clothes, instead of focusing on a garment that may sell out immediately.
The Toad Road creative 2013 campaign was conceived and art directed at Kobold Studios. Photography by Wes Naman.
I was a part of a small team that produced high-end product visualization for Apple's MarCom division. We produced 3D and 2D graphics and documentation for use in Apple's merchandising and reseller programs. In this position I played a large role in developing the organizational structure and naming conventions for 2D and 3D files. For major product releases, I was brought out to work on-site at Apple. I was responsible for maintaining confidential files related to new product launches, and releasing these files to our out-of-house 3D team when they were approved for use.
These visuals represent pieces of a larger series of images I created for a prestigious manufacturer of cloud computing centers. The goal was to create abstracted, monochromatic visuals explaining the layout of these of various modular systems for use in both business and marketing materials. Animations were developed in close collaboration with a marketing team to be integrated into their 2D motion graphic piece.
CAD drawings were supplied for reference, as well as a Revit model. The project was modeled and animated in Cinema 4D. For the photo-realistic images, VRay for Cinema 4D was the render-engine of choice. The monochrome series was composited in After Effects, and the photo-real was composited in Photoshop.
Nob Hill in Albuquerque, New Mexico is part of the federal Main Street initiative. As a means of raising public awareness of the art and architecture that the historic district contains, the Nob Hill Main Street Design Committee decided on using the printed medium as a means of expressing the neighborhood's story. The pamphlet points out some of the historic properties located within the boundaries of the neighborhood, as well as providing some history on its development. Logo and cityscape on the front page are from designer, Elias Bruce Quinn. The photographs came from various sources: the Albuquerque Museum Photo Archives, Maggie Lee and a private collector of postcards in the DC area. The little 3D work was done by myself.
This short series was completed for the architect Bart Prince, who required 3D visualization of a private project for a repeat-client. This residential addition extends out from the house-proper, up and over an adobe wall built by the client, to a new master bedroom and living space. The seemingly canted walls are stacked concrete blocks with a slight offset to the outside, allowing the interior volume to expand as they climb upwards. The living space and master bedroom sit on the second floor, above the partially hidden carport. A viewing balcony is located on the third floor.
Inspired by the architecture of Álvaro Siza, Thomas Daniell Studio designed the Desert Space Museum for a client in Nevada. This was one of my earlier projects using VRay for C4D. The model was built mostly using Google's Sketchup, then imported into Cinema 4D. Curvilinear pieces were retopologized in Cinema 4D, due to Sketchup's uncontrollable faceting on curved faces. Once the project was cleaned up in Cinema 4D, I utilized Image-Based Lighting (IBL) techniques and employed HDRI skies from CGSkies.com for final renders.
Kobold Studios was ask by Seattle architecture and development firm, Verge AD, to produce a series of images for a project. It began its life as a Sketchup file, which was then cleaned up and the major elements grouped together in Sketchup layers to make the import into Cinema 4D cleaner. The main massing of the building is a concrete paneling, which was done by "old-fashioned" physical modeling. MoGraph was heavily employed to create the wooden boarding. You can see the tutorial for how to recreate a similar effect here, where I used the Multishader to create a randomized effect with the wood. The HDRI's came from CGSkies.com.
A friend of Kobold Studios was considering rebranding his café. He came to us to help develop and visualize an identity. The café was to evoke a "shabby chic" aesthetic, while the logo and print material were to be modern, clean and give the feel of a curated, intimate experience. The final business print collateral was designed for print on heavy stock by a local traditional print shop, who utilizes exquisitely refurbished printing presses. We developed an identity and visualized the designs in different scenarios for the client using Cinema 4D and VRay for Cinema 4D.
In the Fall of 2012, I happened to bump into a photographer at The Grove, in Albuquerque, New Mexico. He approached me and said that I would be perfect for a photograph he was taking in 6 weeks. I was initially skeptical, but he seemed vaguely familiar. He didn't have a card on him, so I started to put his info in my iPhone contacts.
He said, "It's Joel...Peter..."
"....Witkin," I asked, surprised.
"Yeah, that's me," he exclaimed, holding out his MasterCard as proof.
Admittedly, I felt a bit strange with the idea of being the subject of a Joel Peter Witkin photograph. I joked with friends, "I'm not A) dead, B) a hermaphrodite or C) an amputee. Why does he want me?" Over the coming weeks, we made the arrangements for the shoot—measuring for the tailors, prepping harnesses and rigging systems. He explained that the shoot was going to be filmed for a documentary. Sometimes life is oddly serendipitous. The day of the shoot, I spoke to the director and requested the job to do the graphic open to the documentary. He obliged and above is the result.
The open was built in Cinema 4D, rendered using VRay for C4D and composited in After Effects. The photographs of Joel's work were edited by my colleague Mira Rose, who also played a role in developing the story of the "unveiling of the eye."
Movies360º never made it to air, but the logo was developed. It started with sketches, then once a direction was refined, I moved into Illustrator to set up a structural grid and critical dimensions. Once the geometry was finalized, I moved on into color palette studies, prior to determining to the final logo.
Logo redesign for a double movie feature on the REELZ Channel. The logo began its life as sketches, then moved into Illustrator for further study. Eventually the concept of the word "movie" splitting in to two pieces was settled on. A structural system was employed to give the logo an underlying order. Colors were then explored.
The REELZChannel is a national television network whose focus is "TV About Movies." REELZ provides Out-Of-Home programming to select business establishments. This ident was geared towards customers in auto service centers and car dealerships. The goal is simple: to graphically connect audiences at these establishments to the REELZ brand.
The REELZChannel is a national television network whose focus is "TV About Movies." This ident was developed as the open for the off-network "REELZ Rundown"—a segment that updated sales teams on a weekly basis.
The REELZChannel is a national television network whose focus is "TV About Movies." Reelz provides Out-Of-Home programming to select business establishments. This ident was geared towards customers in fitness centers. The goal is simple: to graphically connect audiences at these establishments to the REELZ brand.